﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MND.Worlds
{
    class Coordinates
    {
        private int x, y, z;
        public int X { get { return x; } set { x = value; } }
        public int Y { get { return y; } set { y = value; } }
        public int Z { get { return z; } set { z = value; } }


    }
}
